What's not to like about an enchantment that can stop attackers, save your blockers, make your creatures invulnerable to removal, give you free morphing, and allow recursion of comes-into-play abilities -- for free
Youre not choosing, and its totally board-dependent, but youll at least get something average to good
Blue can cantrip its way to enabling Storm of Saruman on each opponents turn
Lingering Tormentor A 4-mana 2/2 is sad and unimpressive, even for cards from 2008
They both generate energy at an impressive pace and then give you something amazing to spend that energy on
His -2 ability gives you a lot of mana easily (if you have Koth and 5 lands on turn 5, for instance, you can play Inferno Titan and have mana open to stop Mana Leak, or hit your opponent with a 9-point Devil's Play)